Sandling Primary School

Computing Overview

At Sandling Primary School, our computing curriculum is designed to equip students with essential digital skills and our Sandling PRACTISE values. Through concepts like online safety, algorithms and programming, multimedia, and presentation, we foster problem solvers who navigate digital challenges. Our curriculum builds resilience as students troubleshoot and persevere through technical issues. We encourage adventurous exploration of new technologies and creativity in multimedia projects. Collaborative tasks enhance teamwork, while individual projects develop independence. As students confidently present their work, they gain self-assurance. Understanding online safety and effective internet use fosters esteem by promoting responsible and respectful digital citizenship.

What our pupils say about their computing learning

“I liked using PurpleMash to create my own moving picture on the computers. I had a cat in mine." Tess – Year 1
 

“I really enjoyed building a Lego crocodile in computing and then connecting it to the computer and programming it to make it move. We programmed the sensor on the crocodile so that it bit our finger when we put it inside the crocodile’s mouth!" Oliver – Year 3

 
“We learnt about using the ‘onion skin’ tool to create our own stop motion animations. The onion skin tool made it really easy to ensure that the animation looked real!" Alexia – Year 4
 
“In our Online Safety lessons, we have been learning to decide which information we should share and shouldn’t share online, and who we should, or shouldn’t share, this information with. We also discussed how we can safely manage disagreements when gaming online." Jenson – Year 5
 
“I really liked learning to code using Scratch, in particular learning to programme the sprite move around the map that had created." William – Year 6
 

Within our computing curriculum, we break our learning down into:

  • Declarative Knowledge (knowing what)

This is the subject knowledge and explicit vocabulary used to learn about the content. It consists of facts, rules and principles and the relationships between them. It can be described as ‘knowing what.’

  • Procedural Knowledge (knowing how)

This is knowledge of methods or processes that can be performed. It can be described as ‘knowing how’. It is through procedural knowledge that children gradually become more expert in their computational thinking as creative and safe users of digital technology.

  • Online safety

This forms a fundamental part of our school’s safeguarding and child protection measures. We take a whole school approach to online safety, which enables us to be sure all staff, governors, volunteers and parents know how they can help keep children safe online. As a school, we use the Project Evolve guidance, plans and resources in our Online Safety aspects of our computing curriculum.

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 Computing concept progression.pdfDownload
 Computing Progression of Vocabulary.pdfDownload
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Whole School Long Term Plan

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 Computing Long Term Plan.pdfDownload
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Year Group Medium Term Plans

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 Year 1
 Year 2
 Year 3
 Year 4
 Year 5
 Year 6
 Year R
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Please contact the Computing Lead via the school office if you have any further questions.